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Why? As if steam and co aren’t bad enough in the sense of renting-not-owning. This is literal renting.
No mods
Microsoft is so untrustworthy. Why subscribe to something that is probably gone tomorrow. They half-assed or killed so many projects…
Pressure…when will the game vanish that I just installed?
Look I know it’s cool to hate on Microslop, but c’mon.
Microsoft is fucked from a business perspective, but Game Pass was a great idea and a great offering right up until they fucked themselves from a business perspective by buying Activision for an ocean of money.
There are also mods in some games on console, they just can’t use script extenders like PC modding often can.
This wasn’t microslop-hate. Just knowing how many things they just ended and how inherently sucky renting is. I regularly get gifted passes and never felt compelled to even try it.
“Rent everything, own nothing” is a complete non sequitor. Ori and the Will of the Wisps came out. I could buy it, in which case I own it forever on my Microsoft account, or if it’s a game I have less confidence in, I could play it on Game Pass. And if I only have mild interest, then at some point if/when it’s removed or I unsubscribe, I don’t care.
I get so fucking irate at these doomfantasizers that claim because a rental method exists, games are being “stolen” from them and the purchase option is being killed. This is why no analyst worth their salt listens to gamers.
Ensuring games we buy still run after 10 years is mostly a technical challenge, which we should still try to push devs to finish by legislation. It is not a war game makers are actively fighting against (Xbox even put HUGE amounts of effort into helping you emulate your old x360 games). I’m all for preservation, but so often picturing it as a battle against a corporate boogeyman really exaggerates their role.
No it’s not. If it were up to devs or gaming-platforms or whomever, this would be the future, like it will be with nearly everything. People rent homes, cars, features IN CARS, games, movies, series…and nvidia would love if everyone would switch to geforce-now (and the others that tried). The best model to profit off a thing, is letting you rent the thing. Not letting you buy it.
…and beyond the point. Despite it being true.
the point wasn’t about preservation (yeah it’s fucking important too), but the future of - in this very special case - games if more games will be rented than bought. Rising prices and lowered incomes really help well to drive this.
I’m not sure if I’m understanding this correctly but I get the impression that you’re applying game pass to every game you want to play. If that’s the case yea, it doesn’t make sense to get game pass. But for most people, we’re getting game pass for games that we wouldn’t have bought anyways or it’s for a game we’re fairly positive we can finish within the month and don’t plan to play after. I think there’s reasons why, it’s just not a reason that can be applied to every game or person.
It never made sense, hence i never used it, despite getting keys for it gifted regularly. But, what made me wonder in your comment, why do you want to play a game you wouldn’t have bought? Too shitty to buy, good enough to play? Or is it “too expensive for my interests to buy, but interesting enough to play a while for some lil bucks”?
More of the latter. A triple A costs 70-80 USD now on release and it’s hard to justify that cost when game pass let’s me play that plus a bunch of other stuff for a month for a fraction of that price. Even if I take 3 months to finish it, I’m still spending less than I would’ve from buying it out right. Plus if I do lose interest past the first month, I can just stop right there.
And if you play it over the course of 2 months and reaalllllyyyy like it and wanna buy, then you paid even more?
I rarely buy AAA on release. If they aren’t crap they’re unoptimized. I usually just wait a year or longer and buy when it’s fixed or don’t if they didn’t care. Been burnt too many times 😁
Well if I go with this method, these are usually singleplayer games that I’m fairly confident I can finish within a few months and won’t really play more than that so it hasn’t ever reached that point for me at least.
Oh I just assume single-player, because renting multiplayer might seem a bit silly, as people tend to play them very long or loose interest quickly.
Microsoft have already erased everyone’s library once before when they shut down the original Games for Windows store. They already have a track record of showing they’re perfectly willing to yank everyone’s licenses and shut everything down until they decide they actually they do want to be in the games space again.
Game Pass is already their second attempt at this, and there are a lot of people who don’t trust them not to rug pull again.
What rug pull? You pay a subscription and know exactly when they’re going to revoke your licenses.
Games on Game Pass can be modded. Granted, it’s not as easy as something from Steam for the older games but saying they can’t is blatently false. Older games still require to take ownership of files but newer games give you full access. There’s a number of Forza Horizon 6 mods already and the Game Pass version is modded the exact same way as the Steam version, just open the folder and change the files.
Fair point. I just remembered the countless “how does this work on gamepads”-comments on nexus.