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Joined 3 years ago
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Cake day: July 30th, 2023

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  • Look I know it’s cool to hate on Microslop, but c’mon.

    1. People are largely fine with renting when they can rent a shit ton of stuff at the same time. This is Netflix for video games, and it’s actually done well (compared to whatever the fuck PS tries to do).
    2. Mods are niche. The type of person who buys a console already knows they aren’t going to get mods.
    3. Game Pass has a strong track record of giving plenty of advance notice for both additions and removals from service. And they offer discounts on all games that are about to go away.
    4. See #3. This is a made up strawman issue.

    Microsoft is fucked from a business perspective, but Game Pass was a great idea and a great offering right up until they fucked themselves from a business perspective by buying Activision for an ocean of money.


  • What a stupid idea on their part, if accurate.

    If you make AI slop, you have to compete with everyone else who is making AI slop. And pretty much everyone else is making AI slop with less overhead than Microsoft will EVER get down to. Shit, the new XBOX CEO probably makes more than most AI-centric devs/teams.

    The advantage of being big is that you can gain access to resources and sources that aren’t available to competitors who are small. That’s real voice talent, amazing designers, capital to develop and maintain your own game systems (e.g. engines). So if you’re going to do small-company stuff while being big, you’ll always lose to the small companies (business-wise). Guess the new CEO either doesn’t realize this or doesn’t want to believe it.




  • This guy nailed it. I’m one of the players who came back for MoT / bought the everything collection. I’ve been playing through the content after the Europa story, and the game’s quality tanked after Final Shape. Final Shape is GREAT - campaign is fun & interesting, new location has tons of new activities with lots of secret content, and prismatic is a cool new way to build your character.

    But then Edge of Fate comes along, and Bungie very clearly cheaped out and cut all kinds of corners. The story dialogue is nonsense and half of the interactions are literally just text boxes over static characters, Fallout-style. They didn’t even bother to record voice work. The campaign level design to a nose dive where they clearly just decided to throw a billion enemies at you rather than create interesting encounters.

    Renegades is a little better from a writing perspective, but all of the other corner-cutting problems persist.