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Joined 3 years ago
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Cake day: July 4th, 2023

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  • I would argue the other way around. Blood and Wine is fun and nice as a capstone to Geralt and has a lot of content if you just want to ride around and play Gwent and do the Wine Wars and play house with your vineyard or whatever. It’s a fun expansion with a lot of value for your money if that’s what you’re after.

    Hearts of Stone though is the most focused, well written, cinematic and concise story and content they ever made for Witcher. Has great characters, mystery, tension, levels, cutscenes, atmosphere… For me it was by far the more impactful of the two DLCs. If anything B&W is too long, I was already burned out by the end of it.




  • F.E.A.R. enemies are very good for their time period, but there’s also quite a lot of smoke and mirrors involved that make them appear much smarter than they actually are. The voice lines are a great example, making you think they’re actually much more coordinated and intelligent than they are. The combat arenas are also very deliberately designed in tandem with the AI, both to maximise the efficiency of the AI that exists, but also to give them a bunch of opportunities to do manoeuvres that were unusual for the time - again to further the illusion. Good examples are ledges they can jump over and windows they can smash. It’s a much less smart and dynamic AI than it appears, but these small interactions give the impression of a highly intelligent enemy that interacts with the environment a lot.

    They still do do some cool things sometimes though, like retreat and close the door behind them and wait in ambush.










  • Unity is still underrated largely due to its reputation formed during launch with all the bugs. But I think there was also a case around then of “Assassin’s Creed fatigue”, which only amplified the negative reception. It’s actually a very interesting what if scenario, what would have happened if Unity wasn’t broken on release and was successful? It’s well documented that its failure led to the entire rejigging of the franchise into open world RPGs in Origins and beyond.


  • As always I love reading your reviews and articles and just writing in general. Loved the clip of the trigger clacks, they may perhaps be too loud for stealth and convenience but they have a very pleasing sound. But then I love clicky mechanical keyboards.

    Unfortunately I feel like I give the same comment every time (well, every time I remember to actually comment): “this device is so cool and I want it because it looks like such a desirable and pleasing object, but I can’t possibly justify buying it when I barely play any retro games of the era this runs well”.

    Maybe I’m still waiting for the moment when (if?) portable retro handhelds like this get just a few steps further more powerful. Well actually, I guess that’s just the Steam Deck, eh? Though even that is probably not quite powerful enough. I’d love the PS2/Original Xbox (even X360) era games on my lap…