Schedule 1, Peak, and REPO lead a big year for small games

  • SuiXi3D@fedia.io
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    3 months ago

    Like, I appreciate the effort that goes into big AAA releases. I really do. I get wrapped up in the stories a lot easier when the game is nice to look at and the voice actors are really good.

    But if a game isn’t fun, it isn’t fun. A lot of indie games are fun first, and that makes all the difference in the world.

    • brucethemoose@lemmy.world
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      3 months ago

      “AA” games can look fantastic though, with incredible voice acting.

      See: Expedition 33.


      I think “too much budget” is a thing. There’s just a point where it hurts more than helps, and now AAAAs (as I dub them) are smacking into it.