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Steam is peanuts compared to phone games. Candy Crush Saga has over a billion downloads on Android alone where it’s the #3 top grossing casual game. On Apple it’s still the #21 puzzle game.
I know that a billion overall downloads is different from a billion daily users. This is just to put it into perspective that Steam is not the benchmark when it comes to the overall number of gamers out there. Mobile is.
I do wonder does that count if it’s bloat that’s preinstalled in the phone?
And automatically reinstalled after it’s been uninstalled.
yeah but that would mean xbox games would have to be more like mobile ones. thats a product destroying idea if I ever heard one.
“Xbox” is the umbrella term for everything gaming at Microsoft, including Candy Crush and Minecraft on mobile.
ahh. I did not realize that. Still kinda sounds like they are prioritizing mobile then and gonna let actual gaming rot.
Personally I’d argue that PC/ Console gaming and phone games are entirely different markets with largely different overall products. It’s like comparing someone who drives an 01 Toyota or a 91 Polski Fiat to someone who daily drives a cyber truck, like sure they’re all cars but the actual practical overlap in the products is basically being on four wheels.
Regardless Microsoft is fucking delusional if they can get a billion daily users for any game.
These different markets are served by the same “Xbox” branded gaming division at Microsoft, though. When she talks about Xbox reaching a billion users, she means all gaming output by Microsoft.
Subway surfers have over three billion installs just from the play version I’ve seen somewhere. That said that means devices not daily active users but still it’s an insane number compared to console and PC.