Cross-geposted von: https://feddit.org/post/31996415

In a remarkably strange statement at a recent California State Senate hearing over the Protect Our Games Act (AB 1921, California’s Stop Killing Games-endorsed bill to compel publishers to provide ways to keep playing discontinued games), a representative of the Entertainment Software Association declared private servers for the likes of Minecraft and Call of Duty “illegal,” adding that, so far as the ESA is concerned, “we consider it piracy.”

In a statement to PC Gamer, the ESA wrote that, so far as it’s concerned, “Private servers infringe on the intellectual property (IP) rights of game publishers. Publishers reserve the right to exercise their rights against them.”

  • Rekorse@sh.itjust.works
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    14 days ago

    The java version authenticates with Microsoft and Mojang to prove valid ownership and to make sure parental controls are applied to accounts. I believe they are talking about unauthenticated servers that allow pirated accounts to join. Its similar to private MMO servers that are setup in a similar way. Same files, used unsupervised.

    Generally this type of thing only matters with games that kids play, because people tend to try to protect kids. Games explicitly for adults seem to be able to be more free with what they allow.

    • black0ut@pawb.social
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      13 days ago

      Microsoft’s official server binary, distributed by Microsoft themselves, has the option to not authenticate with Mojang’s servers. You don’t even need to modify it. I wouldn’t call that one piracy.

      • Rekorse@sh.itjust.works
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        13 days ago

        Sure, and WoW ships with a file that directs you to the official servers, that you can change to any IP address.

        Besides all that I’m simply explaining the companies position. If you want to pirate the game feel free. If you want to allow “offline” accounts to join your server, feel free to do that too.