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Joined 3 years ago
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Cake day: July 29th, 2023

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  • My old windows install was so cooked thst I had successfully made an illegal CON file (cygwin?) on NTFS, which Windows would refuse to delete because it should be impossible to make such a file.

    After a completely fresh install, the settings app refused to launch after a day and of course sfc/dism did jack all.

    Said “screw it” and dual booted Fedora because my previous experience with Ubuntu sucked snd I saw that video of Linus saying he never used Debian or Ubuntu because it didn’t used to be user friendly to install. Searched up his preferred distro and it was Fedora.

    Kept Windows around for a couple of months for one game until one day windows overwrote grub after an update.

    Nuked it again and installed only Fedora. Found out the game now had solid support in proton so I literally did not miss anything from Windows.



  • Kind of random but I hope they do the game comparisons not just with GTA 4 & 5 but also GTA clones like Watchdogs or even Cyberpunk 2077.

    For all the graphical “upgrades” we’ve gotten, the physics and dynamic open world has fallen far behind.

    What’s the point of all that graphic fidelity if NPCs still act like scripted bots from Skyrim?






  • The whole point of PC is digital data though.

    The original DOOM was shareware, you were allowed to copy and share it with your friends or online however you wanted because it promoted and popularized the game.

    CDs on PC were always just a retail medium. Unlike classic consoles, there are very few PC games that run right off the disk. It was usually an installer.

    I know people complain about Steam all the time with “you don’t actually own your games” but you do own your PC and the filesystem which means you can copy that data and do whatever you want with it. No EULA on earth is going to stop you.

    Of course if it ships with DRM or relies on steam to launch, then yeah that’s lock in, but that’s where GOG and pirate repacks fill the space.

    It was inevitable for consoles to go full digital because 90% of sales are digital and it gets the inherent convenience of digital media, but consoles don’t let you access the filesystem and do whatever you want. It’s a locked down system with a metric ton of security to prevent you from ever copying the game data.

    Retail will also always reduce profit, especially for smaller developers who need to rely on a publisher to sell on their behalf.

    Steam and GOG take a 30% cut, so it’s probably better to promote itch.io or some other platform if that’s a concern.


  • mlg@lemmy.worldtomemes@lemmy.worldIt was a good run…
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    9 days ago

    Bluray is still alive and well because its the only format that has full quality basically 1:1 media encodes which ironically make up the backbone of full quality media piracy.

    No streaming service will ever support 70Gb+ file sizes because they never bothered to implement multicast so it would shred their bandwidth or rely on predownloading which would shred the tiny local storage included on most smart TVs.

    You could of course use jellyfin or any other file share protocol to DIY, but you’d better have a stable 100Mbps minimum upload/download speed lol.