What about that? If they bought it, but haven’t played it, yet, should they not have to pay for for it?
Or does that somehow make people buying an indie game and bragging about having fun completing the game, then refunding it afterwards, look better?
Developer Mateo Covic, who went viral for complaining that thousands of people had refunded his game after finishing it in less than two hours, says he’s not actually unhappy about the number of refunds or money he lost, or even Steam’s policy in general—he was merely expressing frustration with players who “bragged about having a fun time with the game and refunding it after completion.”
I wonder if the article says anything about that