.NET is arguably one of the better things to come out of Microsoft. The CLR only runs when a .NET application is running so it’s not bloat, and it’s pretty lightweight as far as a VM goes with JIT. It’s well documented, has public standards, is cross platform, and released under MIT.
I’m a Unix/Linux greybeard so I’ve no real skin in the game. But given how C# has become the defacto cross platform game development language of choice for both Godot and Unity engines, .NET deserves a little credit.
That’s what you’re going to get.