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Cake day: November 11th, 2024

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  • to be fair the overviewer effect has been romanticized and played up by people who literally spent their entire life training and competing for the chance at a few hours or days cumulative time in space while pretending for the deciders and teams of doctors that they arent just normal flawed people like the rest of us. astronauts basically have to buy in to the overviewer effect as one of the things that makes all their sacrifices “worth it”, and part of trying to convince themselves is convincing others that its a real thing most people will experience. its more of a placebo effect in reality, though im sure there are people who genuinely felt it. bezos just didnt have to work for it at all so he has no incentive to buy into the hype, total lack of empathy and compassion aside.



  • evidently a lot of games dont compress their audio files at all, so a ton of data is wasted on that by itself. theres really no excuse for that because there are plenty of lossless compression algorithms and compressed files will often have faster loading times because the disk read speed is the limiting factor even with the added computational cost of the decompression. thats also true for all the other game files such as textures and meshes and whatnot, which are often also uncompressed.