It’s real. Rockstar loves to release on consoles first so people buy it on console first to play it early and then on PC for better graphics and modding. Leak shows the PC version working just fine so the PC players are more likely to wait for that release.
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- TechAnon@lemmy.worldtoTechnology@lemmy.world•Rockstar reportedly furious by GTA 6 leaks and has no idea how it happened, but won’t change Netflix premiere dateEnglish3·2 days ago
- TechAnon@lemmy.worldtoTechnology@lemmy.world•GTA 6 leaks: Rockstar's nightmare or just a blip?English41·2 days ago
It will hurt them a bit. Videos show a PC copy running just fine. Many gamers won’t buy on console first to play early and then again on PC. This is a good thing.
- TechAnon@lemmy.worldtoGames@lemmy.world•Sony doubles down. Only responds to their investors, not the consumers. I've never bought a digital console title. That will continue.English1·24 days ago
Me too. AM4 platform. Just upgraded the CPU to a 5800X3D and will get a 5070 TI (maybe super?) soon. This old machine will out perform a PS6 and I can use it as a regular PC as well. The price difference (assuming I would have purchased a PS5/pro and will have purchased a PS6) is minimal especially if you consider (which you have) the higher quality gaming experience.
- TechAnon@lemmy.worldtoGames@lemmy.world•Sony doubles down. Only responds to their investors, not the consumers. I've never bought a digital console title. That will continue.English2·24 days ago
That’s an interesting take and I can see things moving in that direction. The problem for the console makers is at that point, anyone can make a dumb box to stream with very cheap hardware.
That means the fight will be over exclusives. It’s going to look like streaming services, huh? $15/mo for PS network, $15/mo for Xbox network… Yuck. At that point I’ll stick to indie games locally on PC.
- TechAnon@lemmy.worldtoGames@lemmy.world•Sony doubles down. Only responds to their investors, not the consumers. I've never bought a digital console title. That will continue.English191·24 days ago
I’m starting to think consoles are cooked. The massive jumps in technology between console generations have turned into small incremental steps. The game quality has dropped (independent games and a few others are exceptions). PC’s used to be slow to boot and load a game vs consoles and also required updates to download, but now PCs are quick and updates are mostly automatic. Consoles used to be nice to just turn on and play without thinking about all that other stuff, yet now they require downloads and updates as well. Loading times aren’t much better either. Consoles used to also be very cheap compared to PCs, but now with the “next gen” being around $1000 the price difference isn’t that huge anymore - especially when you factor in modular updates that can be done to a PC to cheaply extend it’s life. One of the last hold outs for consoles were physical games and now they’re taking that away too.
I somewhat agree, but GTA V took over a year and a half to come to PC. I think they were still milking it.
As you said, not an issue today. Architectures are close enough today with plenty of tools to create multiple builds fairly quickly.