I’m a developer since 20 years and been trying out vibing godot and I expected it to have troubles with Godot but at least getting basic programming paradigms right but it has been more the other way around. I’m constantly policing it for hardcoding or creating unmaintainable messes where the base classes have exceptions for each child instead of them owning their own logic.
Mirror Giraffe
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- Mirror Giraffe@piefed.socialtoSelfhosted@lemmy.world•Most slopcode projects are abandoned and deleted within months of releaseEnglish5·6 days ago
- Mirror Giraffe@piefed.socialtoTechnology@lemmy.world•Netflix Viewers Are Abandoning Shows After One SeasonEnglish2·7 days ago
Often a series wrap up good in a season and I feel done with it. Like last of us and fallout, I just know season 2 will be worse. Then other times season 1 just sucks and I’m not interested in another for that reason.
- Mirror Giraffe@piefed.socialtoGames@lemmy.world•PlayStation’s Physical Media-Free Future Isn’t Just Concerning, It’s OffensiveEnglish2·10 days ago
Thin client xbox and stream games only doesn’t sound too hilarious, but I think that’s what we’ll see.
- Mirror Giraffe@piefed.socialtoTechnology@lemmy.world•Epic Games CEO says it’s ‘really irresponsible’ of Steam to make studios disclose AI use | VGC - 25th Jun 2026English1·16 days ago
I’m making a game and I just ai for parts of the code and and for assets currently. I make it because I’m 43 and been programming my entire life and yet never took the time to make a game.
If I ever were to release it on any store, I’d replace the assets with human made and declare that I’ve had LLM assistance in coding, no matter if there’s a role about it or not.
Basically I know it’s important to some people and I don’t want them to accidentally spend money on something they hate. It would be like sneaking meat into a vegetarian dish.
Came here to say this.