It worked with some games! I remember passing around CS1.5 and UT CD keys at LAN parties.
Retro Gaming and Motorsports enthusiast
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- Float@startrek.websitetoGames@lemmy.world•Killing ownership is the method, killing the secondary market is the objective.English1·5 days ago
- Float@startrek.websitetoGames@lemmy.world•Why do modern games have such large file sizes?English11·5 days ago
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- Float@startrek.websitetoGames@lemmy.world•Why do modern games have such large file sizes?English1·5 days ago
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- Float@startrek.websitetoGames@lemmy.world•Why do modern games have such large file sizes?English11·5 days ago
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- Float@startrek.websitetoGames@lemmy.world•Why do modern games have such large file sizes?English32·5 days ago
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- Float@startrek.websitetoGames@lemmy.world•Why do modern games have such large file sizes?English11·5 days ago
And a huge number of art assets in general. These days in the AAA industry the artists work much faster than the designers and programmers, so by the time the designers and programmers have finished their part, the art team has had time to make 3-4 times as many assets as they really need.
Even Stadia had the courtesy to send everyone full lifetime refunds.
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