The very bad news is, Nvidia says turning DLSS 5 on will currently reduce performance by 50-60%. And that’s across the board—no matter the game.
The very bad news is, Nvidia says turning DLSS 5 on will currently reduce performance by 50-60%. And that’s across the board—no matter the game.
Depends on the scaling algorithm. Most renderers are probably going to apply some filtering causing the whole image to be a blurry mess, rather than use a crisp nearest neighbour.
This just isn’t even slightly true. I have 2 4K monitors and a 1080p one. I can visibly see that using either 4K monitor looks similar to the 1080p other than having slightly superior color fidelity on the 4K. That is the 4K looks BETTER than the 1080p.
Intuitively I feel like you can trivially draw 1080p on a 4K panel by literally drawing 4 pixels for every 1 in the source whether that is the exact mechanics or not it is just plainly obvious that this isn’t so. I feel like people are thinking of older monitors drawing at non-native resolutions which are not exact multiples of native. I have literally never seen anyone’s 4K display be blurry displaying games running at 1080p which is common for performance reasons.