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I actually don’t know if the rules changed, did they? It was just that the publishers of the time weren’t ambitious enough to be sure they could prove in court that “These uses of swastikas are for the means of depicting Nazis in a negative light”. Much easier to just sidestep the analysis.
I haven’t looked further, if it is the case here, but social adequacy is a thing regarding evaluation of videogames since a few years: https://usk.de/usk-beruecksichtigt-bei-altersfreigabe-von-spielen-kuenftig-sozialadaequanz/
Sure, nobody should allow a game where nazi culture will be praised. But if they are allowed as bad guys, e.g. in Indiana Jones movies, it should also be allowed here.
Beside that, the Doom example and their argumentation in my last post is a real joke (and in my opinion symptomatic for the whole censoring arbitrariness).
The rules didn’t really change. It was all just based on a single court decision that nobody cared to challenge until 2018.