Here’s a couple of examples Keep talking and nobody explodes — The most popular in the list I think
Uncle Chop’s rocket shop — the game where you are repairing your client’s rockets by following the in-game guidebook
Tin can — here you are also repairing the spaceshp but this time you are it’s capitan and you are in space in the middle of nowhere
For modern game, try elite dangerous. It doesn’t come up with pdf (or I don’t find it yet), but you have to do tutorials and watch a lot of YouTube to know how to fly your ship, especially without auto-pilot, auto-docking
It’s a bit off topic but I’ve had the most curious experience trying to play Elite Dangerous in VR when that came out. It is a complex game and you really need that “alt-tab” to read something in a browser or notepad or markdown viewer. But with a VR headset that wasn’t possible! Or very cumbersome, having to move your headset and balancing it halfway to look at your real screen, which is obscured by a weird game window to look at a document lol.
It was a frustrating experience and I eventually developed something like bit like VR claustrophobia, feeling like you’re actually trapped in a small tincan of a spaceship with no comfort and connectivity. I see the lack of a proper virtual reality desktop OS or VR accessible shell is a real problem for complex games.
I love Elite but I don’t think it’s what OP is asking for