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The problem with this opinion is that the friction exists in the game because of the cash shop. If they had decided not to have a cash shop at the design stage then they also wouldn’t have implemented the friction that you get to skip by paying money.
So you can either pay money to make it more fun like you said, or Ubisoft could make a proper game and have it be fun without you having to pay for the game more than once.
But what about the poor shareholders?
Given how Ubislop stocks fell in recent years, they are properly poor and that’s good.
I want that friction. I want to have to explore to find stuff. I don’t want to just be chasing markers on a map. I don’t currently have any constraints on my time, so randomly swimming to an island to see if there’s anything there is part of the charm.
On the flip side, I totally get if you only have a few hours a week to play, and don’t want to waste it doing shit that doesn’t pay off.