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That’s not how I remember it. I remember plenty of games being buggy as hell, or outright not working. When a patch did come out to fix it, you had to find and download it from the developer’s website and manually install it. Then keep track of that patch file in case you wanted to reinstall and play again later.
Most games on PC worked first release, because most people didn’t have good enough Internet to get a patch. What games are you thinking about that were buggy or didn’t work pre-steam?
I can’t think of a game pre-steam that didn’t work or was so buggy it required a patch. They had to ship working products back then. There was no send it and patch it day one like there is today. Consoles %100 had to work day one.