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you know, license washing can work both ways
Wonder what kind if cost we’re looking at, when “washing” a library like chardet. And whether that’s something available to robin-hood stuff from the rich, or if it’s just the other way around.
there are already decomp efforts of proprietary games that are accelerated thanks to LLMs, so yes
Wow, I didn’t know. Are there any bigger projects out there doing this? Most I find when googling it, is a few YouTubers and people who do it small scale as some sort of tech demo.
I think it cuts both ways. A lead dev of the PS5 Linux effort recently quit over the number of AI-assisted “security researchers” trying to make a quick buck on bug bounties rather than contribute to open source efforts.
https://www.gamingonlinux.com/2026/09/ps5-linux-dev-quits-after-the-only-hypervisor-bug-left-was-reported-to-sony/
true, but those people imo are the equivalent of script kiddies(vibe kiddies?)
Slop kiddies, that’s what the developper called them
check out the mario kart wii decomp
Exhibit A: All the retro game recomps.