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I seriously don’t understand the “disk” thing. I could see how you want your game to be on a physical media so you don’t have to download it when you want to play, but games are so big you couldn’t do it for decades already, and having a disk is barely saves you any time anyway. Meanwhile it’s a waste of materials, it get scratched all the time, and if you lose it it’s gone.
I think its because you can borrow a game from a friend. That was always the reasoning behind higher pricing of console titles. I wonder if borrowing a game between friends or buying second hand will be still a thing now.
No, it won’t be. That’s literally the point. Publishers have viewed the second-hand market as craven scalpers for decades. Companies like GameStop make an absolute killing selling the same used disc 3 or 4 times at $65/ea than selling new for $70 once.
Every few years there’s a new and more aggressive push to limit what people can do or get with a trade-in. It’s why pre-order “bonuses” have gotten to be such a big deal, why live-service games got such a huge push, and now why Sony is eliminating physical media. They think cutting the resellers out means they’ll get more customers, not that less people will play their games.